Finally, I have all the works done on Gunship-III and it is ready to ship. However, I’m not getting problem distributing the game on AppStore. The main issue was Gunship3D has been on AppStore for 2 years and at that time the game did support iPhone 3GS and the iPad1 (One app for both devices). The problem is Apple now requires the game to support all the devices that had been supported before except Apple iOS is no longer supported on that particular device.
So now to be able to post the update, Gunship-III has to be able to run on iPhone 3GS which is impossible. iPhone 3GS has only 256MB memory and it won’t load anything that taking more than 110MB RAM (iOS6 takes more memory than previous versions). For the iPad1, it is no longer supported by Apple iOS 6, so it could be masked out from this update.
The solution suggested by Apple is to create a new app for Gunship-III and remove Gunship-II from the market, which means this cannot come as an update, and everyone who owns Gunship-II has to buy Gunship-III as a new app.
For people who own Gunship-II HD, you might automatically get the update since this HD version doesn’t support iPhone/iPod devices.
The price for Gunship-III will be $3.99 , $4.99 after all 10 missions are available, $5.99 when online play is available.
For Android/Amazon/Mac people, Gunship-III might get the update for free just as promised.
I really want to have this update available for free of charges and really got bumped by this last minute issue.
Some people who own Gunship-II suggest that it is not fair if people who own the HD version don’t have to pay for Gunship-III, so Gunship-III should come as a completely new app and everyone has to buy it including Android and Amazon.
So please let me know your ideas and suggestion on this issue.